Sky Shader Editor
This tool builds on the sky shader and particle system code used in my Ludum Dare 33 competition entry, Otherworldly Stars.
Use the controls at the top of the screen to modify the shader and particle system values.
This project is written using the Haxe programming language and was possible thanks to the three.js sky shader example.
Get the code here: https://github.com/Tw1ddle/Sky-Particles-Shader
Download
Download
debug.zip 228 kB
Install instructions
No install required, use straight in the browser.